Game info · quick answers
Terrible Lizards FAQ
Twenty questions, each answered in a sentence or two, with a link to the page that goes deeper. No padding, no five-paragraph preamble.
Verified October 31, 2026Game v1.0.9Answers checked October 31, 2026 · game v1.0.9
The basics
- What is Terrible Lizards?
- A first-person horror parkour game from WDR Studios, set in 1992 at Dalton's Dinos, a dinosaur roadside attraction on Route 66 in New Mexico. You have no weapons, only movement. Beginner guide
- When did Terrible Lizards come out?
- October 29, 2026, on PC, PlayStation 5 and Xbox Series X|S at the same time. The demo arrived a month earlier, on September 24. Platforms
- Who made Terrible Lizards?
- WDR Studios, the game studio founded by members of JT Music. It is their debut game, published by Digital Pajamas and Behaviour Interactive. Review and credits
- What languages does it support?
- Nine: English, French, Italian, German, Spanish (Spain), Japanese, Brazilian Portuguese, Russian and Simplified Chinese, with English audio. Store details
Playing it
- How long is Terrible Lizards?
- About 6 to 10 hours for a first playthrough, according to the lead developer. People who read every note and chase every amber report closer to 12. Length breakdown
- How many levels are there?
- Four, and the Steam achievements are literally named Finish Level 1 through Finish Level 4. There is one ending and no episodic content. Walkthrough
- Is there co-op or multiplayer?
- No. It is a single-player game on every platform, with no announced co-op, invasion or multiplayer mode. All questions
- Can you fight the dinosaurs?
- No. There are no weapons. You survive by running, climbing, wall-running, sliding and, occasionally, by blowing up a cave. Survival guide
- What is the first code in Terrible Lizards?
- 9216, for the employees-only door at the main reception. You build it from two halves of a staff note hidden on the Allosaurus and Brontosaurus fossils. All codes
- What is the gift shop basement code?
- 1903. Jordan reads it out after the VHS tape and the call with Stella, so you do not need a note for that one. Code vault
- How many endings does Terrible Lizards have?
- One. Branching endings were considered during development and cut for scope, so there is no choice-based ending to chase. Story and ending
- Does it have motion sickness options?
- Full controller support is confirmed, and the demo added graphics presets plus a lower-cost lighting mode. There is no confirmed field-of-view slider in the launch build, so check Options before you commit. Settings
Content and completion
- Is there a New Game Plus?
- Yes. It unlocks after the credits and adds four modifiers: body-cam, slippery surfaces, die if you stop moving, and low gravity. Each one is unlocked by collecting amber. NG+ modifiers
- Who is Dennis in Terrible Lizards?
- Dennis is the Dilophosaurus Paleo Pal, a mascot character voiced by CG5. He is also the name an in-game child gives to the creature everyone else calls the Hybrid. Dennis explained
- How do the Dead by Daylight rewards work?
- You earn a badge and banner by entering the museum lobby, and a charm by finishing Level 2. Codes are generated per player in the main menu and redeemed on Behaviour's account site. DBD rewards
- Is there a free demo?
- Yes, on Steam. It has two halves: a story section and a gameplay section that unlocks after you finish the first one. Demo walkthrough
Buying it
- How much does Terrible Lizards cost?
- It lists at $24.99, with a 20% launch discount that brings it to roughly $20 on most stores. It is also a day-one Xbox Game Pass title. Price guide
- Is Terrible Lizards on Game Pass?
- Yes. It launched on Xbox Game Pass the same day as the paid release, and it is playable through PC Game Pass as well. Game Pass details
- Is Terrible Lizards on Switch or Switch 2?
- Not yet. The developer says it is hopeful about a Switch 2 version but that it depends on how the game performs. No Switch version has been announced. Platform list
- Is Terrible Lizards very scary?
- It is a chase-driven horror game rather than a jumpscare gallery. The tension comes from being chased by something you cannot fight, so it is closer to a theme-park panic than to a slow-burn horror. Review
If an answer here contradicts a deeper page, the deeper page is newer. We update those first and this list second.